OS_ALL_PREV_QUES.pdf

  1. What is Operating System? State its functions.

    Operating System is a software component that acts as an intermediary between users and the hardware of a computer system. Its functions encompass:

    1. Resource Management: It allocates and manages resources like CPU time, memory space, input/output devices, etc., among multiple applications concurrently running on the system.
    2. Process Management: It initiates, terminates, schedules, and controls processes, enabling multitasking and efficient utilization of the CPU.
    3. Memory Management: It handles memory allocation and deallocation, ensuring optimal usage and protection of memory spaces for various processes.
    4. File Management: It organizes, stores, retrieves, and secures data on storage devices, managing files and directories efficiently.
    5. Security and Access Control: It provides mechanisms for user authentication, authorization, and protection against unauthorized access to resources.
    6. User Interface: It offers a platform for users to interact with the computer system through graphical or command-based interfaces.
    7. Error Detection and Handling: It identifies and resolves errors occurring in the system, ensuring smooth functioning and stability.

    Overall, an Operating System plays a crucial role in facilitating seamless interaction between software applications and hardware components while managing resources to enhance system performance and user experience.

  2. A system has two process and three resources. Each process needs a maximum of two resources is deadlock possible. Explain with answer.

    In a system with two processes and three resources where each process needs a maximum of two resources, deadlock is possible.

    This situation leads to a potential deadlock scenario known as the “Deadlock Circular Wait Condition.” If both processes acquire one resource each and then wait indefinitely for the other resource, a deadlock occurs.

    For instance, Process 1 acquires Resource A and waits for Resource B while Process 2 acquires Resource B and waits for Resource A. Neither process can proceed since they are waiting for a resource held by the other, resulting in a deadlock.

    To prevent deadlock, strategies like resource allocation denial, ordering resources, or implementing a deadlock detection and recovery mechanism could be employed in the system.

  3. List and explain different scheduling policies for short term scheduling.

    Short-term scheduling involves selecting from among the ready processes to be executed and determining which should run next. Several scheduling policies are employed for this purpose:

    1. First-Come, First-Served (FCFS): Executes processes in the order they arrive. Simple but might lead to “convoy effect” where smaller processes are delayed behind larger ones.
    2. Shortest Job Next (SJN) or Shortest Job First (SJF): Prioritizes processes based on their burst time. Shorter jobs are executed first, minimizing average waiting time. However, it requires knowing the burst time in advance.
    3. Round Robin (RR): All processes are given equal time slices (quantum) to execute. If a process doesn’t complete in the time quantum, it’s placed at the end of the queue. Prevents starvation but might lead to higher turnaround time.
    4. Priority Scheduling: Assigns priorities to processes and executes the highest priority process first. Can lead to starvation of lower priority processes.
    5. Multilevel Queue Scheduling: Divides the ready queue into multiple queues, each with its scheduling algorithm. For example, foreground and background queues might use different scheduling policies.
    6. Multilevel Feedback Queue Scheduling: Similar to multilevel queue scheduling, but processes can move between queues based on their behavior, allowing more flexibility and adaptability.

    These policies vary in complexity and efficiency, and the choice depends on system requirements and the desired balance between factors like throughput, turnaround time, response time, and fairness.

  4. Explain the concept of semaphore with suitable example.

    Semaphores are synchronization tools used in concurrent programming to control access to resources. They are integer variables used for signaling between processes or threads to prevent race conditions and manage access to shared resources.

    Consider a scenario where multiple processes need access to a printer. A semaphore, let’s say a binary semaphore initialized to 1, can control access to the printer.

    For example, Process A wants to use the printer:

    1. Process A performs a wait operation on the semaphore.
    2. If the semaphore value is 1 (printer available), it decrements the semaphore to 0 and starts using the printer.
    3. Once Process A finishes printing, it performs a signal operation, incrementing the semaphore value to 1, indicating the printer is free.

    This mechanism ensures that only one process can access the printer at a time, preventing conflicts and ensuring proper resource utilization.

  5. Explain basic structure of IPC in detail.

    Inter-Process Communication (IPC) in an operating system allows processes to communicate and synchronize their actions, facilitating data exchange and coordination. The basic structure of IPC involves several key components:

    1. Shared Memory: Processes can communicate by sharing a portion of memory. They can read from and write to this shared memory area, allowing fast and efficient communication. Synchronization mechanisms like semaphores are often used to control access to shared memory to prevent race conditions.
    2. Message Passing: Processes can communicate by sending and receiving messages. Messages can be of fixed or variable size and are passed through various mechanisms like pipes, sockets, message queues, or signals. Synchronization is handled implicitly as the OS manages the message queue.
    3. Synchronization: IPC mechanisms often involve synchronization to ensure proper communication between processes. Techniques like semaphores, mutexes, and condition variables help in coordinating processes to avoid issues like race conditions or deadlocks.
    4. Remote Procedure Calls (RPC): RPC allows a process to execute a procedure (or function) in another address space. It involves marshalling parameters, sending a request to execute the procedure, executing it, and returning the results.

    The choice of IPC mechanism depends on factors like communication requirements, data size, performance considerations, and the nature of the processes involved. Each mechanism offers specific advantages and trade-offs in terms of speed, complexity, and ease of implementation.

  6. What is non-contiguous allocation method? Explain general concept.

    Non-contiguous allocation is a memory management technique where a process is allocated memory in a non-contiguous manner, meaning the process may occupy several separate memory blocks.

    In this method:

    1. Fragmentation: Non-contiguous allocation can lead to both external and internal fragmentation. External fragmentation occurs when free memory is broken into small pieces, but no single block is large enough to accommodate a process. Internal fragmentation happens when allocated memory is larger than required, leaving unused space within the allocated block.
    2. Memory Mapping: The Operating System maintains a table or lists to track allocated and free memory blocks. These lists contain information about the size, location, and status (free/allocated) of each memory block.
    3. Compaction: To reduce external fragmentation, compaction techniques can be applied. This involves moving processes in memory to place all free memory in one contiguous block. However, this process can be complex and time-consuming.
    4. Virtual Memory: Non-contiguous allocation is often utilized in virtual memory systems, where a process’s address space doesn’t need to be contiguous in physical memory. The Operating System maps virtual memory to physical memory or storage, allowing more extensive programs to run than the physical memory can accommodate.

    While non-contiguous allocation can efficiently utilize memory, it also poses challenges in memory management, especially in dealing with fragmentation and overheads associated with managing multiple memory blocks for a single process.

  7. Explain I/O procedure.

    I/O Procedure in an operating system outlines the steps involved in performing Input/Output operations, which are crucial for interacting with external devices.

    The procedure generally involves the following steps:

    1. Request Initiation: When a process requires I/O, it initiates a request to the Operating System. This request includes necessary parameters such as device identifier, operation type (read or write), buffer address, and size of data to be transferred.
    2. Device Selection: The OS determines which device the request should be sent to based on the device identifier provided.
    3. Device Controller Interaction: The OS interacts with the appropriate device controller responsible for managing the device. It sends commands and data to the controller and manages responses from the controller.
    4. Data Transfer: The actual data transfer occurs between the device and the designated buffer in the main memory. This process might involve direct memory access (DMA) or programmed I/O depending on the capabilities of the device and the system.
    5. Interrupt Handling: During data transfer, if the device needs attention or when the transfer is completed, an interrupt signal is generated. The OS handles these interrupts, allowing the CPU to perform other tasks while the I/O operation continues.
    6. Error Handling: The OS manages errors that may occur during I/O operations. It ensures appropriate error codes are generated and provides error handling mechanisms for the application.
    7. Completion Notification: Once the data transfer is finished or an error occurs, the OS notifies the requesting process about the completion status or outcome of the I/O operation.

    Efficient I/O procedures are crucial for overall system performance, and the OS plays a vital role in managing these operations, coordinating between various devices, and ensuring smooth data transfer between devices and memory.

  8. What is paging?

    Paging is a memory management scheme used by the operating system to handle how memory is divided into fixed-size blocks called “pages.” These pages are typically smaller than the actual size of the process, which might be divided into multiple pages to fit into available memory.

    The basic structure of paging involves:

    1. Page Table: The OS maintains a page table for each process that maps the logical/virtual addresses used by the process to the physical addresses in the memory. Each entry in the page table holds the mapping information for a particular page.
    2. Page Size and Frames: Pages are of fixed sizes, often ranging from 4 KB to 8 KB. Physical memory is divided into frames of the same size as pages. When a process is loaded into memory, it is divided into pages, and these pages are mapped to available frames.
    3. Address Translation: When a process generates an address, it uses a logical/virtual address. The OS translates this address into a physical address using the page table. The translation involves accessing the page table to find the corresponding frame for the requested page.
    4. Page Faults: If a page is not in memory when a process needs it, a page fault occurs. The OS then fetches the required page from secondary storage (like a hard disk) into an available frame in memory.

    Paging allows for efficient utilization of memory space and enables a more straightforward management of memory allocation. It helps in overcoming issues related to external fragmentation but might introduce overhead due to maintaining and accessing the page table for address translations. Overall, it’s a crucial mechanism for modern memory management in operating systems.

  9. What do you mean by System Booting?

    1. Power-On: When the computer is powered on, the system’s hardware initializes. This includes the CPU, memory, input/output devices, and other peripheral devices.
    2. BIOS/UEFI Initialization: Basic Input/Output System (BIOS) or Unified Extensible Firmware Interface (UEFI) performs a Power-On Self-Test (POST) to check the hardware components’ functionality. It then loads the bootloader.
    3. Bootloader Execution: The bootloader (like GRUB, LILO, or Windows Boot Manager) is loaded into memory by BIOS/UEFI. Its role is to load the operating system kernel into memory and initiate its execution.
    4. Kernel Loading: The bootloader locates the kernel of the operating system (such as Windows, Linux, macOS) stored on the storage device (like a hard drive or SSD) and loads it into memory.
    5. Operating System Initialization: The kernel initializes various system components, device drivers, and necessary services. It sets up the system environment for user interaction and starts the system processes.
    6. User Space Initialization: Once the kernel is up, it initializes user-space processes, including essential system services and applications, making the system ready for user interaction.

    System booting is a critical process as it sets up the foundation for the computer to operate and enables users to interact with the system effectively. Each step is crucial in ensuring a smooth startup and functionality of the operating system.

  10. Define DMA (Direct Memory Access) controller. Explain its working.

    DMA (Direct Memory Access) Controller is a specialized hardware component in a computer system that allows certain hardware subsystems to access system memory independently of the CPU, reducing its involvement in data transfer operations.

    Working of DMA Controller:

    1. Initiation of Data Transfer: When a peripheral device (like a hard drive or network interface) needs to transfer data to or from the main memory, it sends a request to the DMA controller.
    2. Request Handling: The DMA controller receives the request and, if granted access to the system bus by the CPU, takes control of the bus.
    3. Transfer Control: The DMA controller then manages the data transfer directly between the peripheral device and the main memory without involving the CPU. It reads or writes data from/to the device’s registers and system memory locations.
    4. Interrupt Notification: Once the data transfer is complete, the DMA controller signals the CPU via an interrupt to inform it about the completion of the operation.
    5. CPU Involvement: The CPU resumes its operation once the DMA transfer is finished. It can access the transferred data in the memory for further processing.

    DMA significantly enhances the overall system performance by offloading data transfer tasks from the CPU. It is particularly useful in scenarios involving high-speed data transfers, such as disk I/O operations, networking, and graphics processing, where rapid and efficient data movement is critical.

  11. Explain different types of Operating Systems.

    Operating Systems come in various types, each designed with specific functionalities and purposes. Some prominent types include:

    1. Batch Operating System: Processes similar tasks in batches without user interaction. Jobs are queued and executed one after another. Common in older systems and still used in some scenarios like automated tasks.
    2. Time-Sharing or Multitasking Operating System: Shares the CPU’s time among multiple users or processes. It rapidly switches between tasks, giving each user or process a small portion of time.
    3. Multiprocessing Operating System: Manages multiple CPUs to enhance system performance. Divides tasks among CPUs to execute simultaneously.
    4. Multithreading Operating System: Allows multiple threads within a single process. Threads share the process resources but can execute independently, improving application responsiveness.
    5. Real-Time Operating System (RTOS): Provides real-time processing capabilities with strict timing constraints. Used in embedded systems, robotics, and applications requiring immediate response times.
    6. Distributed Operating System: Manages a group of networked computers as a single system. Enables resource sharing and communication between machines.
    7. Network Operating System (NOS): Facilitates file, printer, and other resource sharing across multiple computers in a network.
    8. Embedded Operating System: Designed for embedded systems like smartphones, IoT devices, and appliances. Optimized for specific hardware and functions.

    Each type has its advantages and is tailored to meet specific requirements, catering to diverse computing environments and needs.

  12. Explain Scheduling philosophies.

    Scheduling philosophies in operating systems revolve around strategies for effectively managing and optimizing the utilization of system resources, primarily the CPU, to execute processes. Several key philosophies include:

    1. First-Come, First-Served (FCFS): Executes processes in the order they arrive. Simple but might lead to a longer average waiting time for processes further down the queue (convoy effect).
    2. Shortest Job Next (SJN) or Shortest Job First (SJF): Prioritizes processes based on their burst time. Shorter jobs are executed first, reducing average waiting time. Requires knowledge of job durations beforehand.
    3. Round Robin (RR): Allocates CPU time to processes in fixed time slices (quantum). Ensures fairness but may lead to higher turnaround time for longer processes.
    4. Priority Scheduling: Assigns priorities to processes and executes the highest priority process first. Can lead to starvation of lower priority processes if not managed properly.
    5. Multilevel Queue Scheduling: Divides the ready queue into several queues with different priority levels. Each queue might use a different scheduling algorithm.
    6. Multilevel Feedback Queue Scheduling: Similar to multilevel queue scheduling but allows processes to move between queues based on their behavior, providing more flexibility.

    Each philosophy has its strengths and weaknesses in terms of CPU utilization, response time, fairness, and complexity. The choice of scheduling philosophy depends on the system’s requirements and the balance required between various performance metrics.

  13. Write the definition of process.

    A process in an operating system represents a running instance of a program. It’s an abstraction of an executing program that includes its code, data, and resources.

    Definition: A process is an active entity that comprises the program code, current activity represented by the program counter, contents of the CPU’s registers, stack, data section, and a unique process identifier (PID). It also includes resources such as open files, I/O devices allocated to it, and a virtual address space that holds the process’s memory.

    Processes can be in various states, such as:

    1. Running: The process is currently executing instructions on the CPU.
    2. Ready: The process is prepared to execute and is waiting for the CPU.
    3. Blocked/Waiting: The process is waiting for some event or resource (e.g., I/O completion) to proceed.
    4. Terminated: The process has finished its execution.

    The operating system manages processes by allocating resources, scheduling their execution on the CPU, and ensuring proper coordination between them. Inter-process communication and synchronization are crucial for processes to interact and coordinate their activities effectively.

  14. Explain different states of process with suitable diagram.

    The various states of a process in an operating system depict its different stages during its lifecycle. Here’s an explanation along with a diagram:

    1. New: The process is being created but has not yet been admitted to the system.
    2. Ready: The process is ready to execute and is waiting for the CPU.
    3. Running: The process is currently being executed by the CPU.
    4. Blocked/Waiting: The process is waiting for a resource (I/O completion, for instance) and is temporarily stopped.
    5. Terminated: The process has finished its execution.

    Diagram:

       +--------------------------------------+
       |               NEW                    |
       +--------------------------------------+
                   ↓
       +--------------------------------------+
       |              READY                   |
       +--------------------------------------+
                   ↓          ↑
       +--------------------------------------+
       |             RUNNING                  |
       +--------------------------------------+
                   ↓          ↑
       +--------------------------------------+
       |           BLOCKED/WAITING            |
       +--------------------------------------+
                   ↓
       +--------------------------------------+
       |           TERMINATED                 |
       +--------------------------------------+
    
    

    This diagram represents the flow of a process through its various states in an operating system. The process can transition from one state to another based on events like resource allocation, I/O operations, or completion of execution.

  15. Write a short note on : Layered OS

    Layered Operating System is a design concept where the operating system is divided into distinct layers, each responsible for specific functionalities. Each layer provides services to the layers above it and utilizes services from the layers beneath it.