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DateTimeInMinsTypeProjectProductivityHappinessFocusDescription
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1/1/2024123StreamTooltip Pal232Starting of Tooltip Pal. Learning plugins.
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1/1/2024266StreamSandbox433.5Godot Navigation. Implement Gravity orb.
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1/2/2024120StreamSandbox3.534Designing Godot leaderboard. Silentwolf beat us.
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1/2/202466StreamTooltip Pal43.55Implement tooltip hovering.
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1/2/202460StreamSandbox444Godot Navigation. Solved, needed to be nested.
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1/2/202430StreamSandbox3.543.5Godot Navigation.
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1/2/2024126StreamStream Avatars432Start planning potential of building stream avatars
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1/2/202480StreamSandbox343Godot Navigation.
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1/3/202460StreamStream Avatars3.53.53OBS window transparent background working
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1/3/202421ContentYoutube3.542.5Made thumbnails
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1/3/2024160StreamHardware: Desk43.54Trying to get rasp pi working with desk
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1/3/202475StreamStream Avatars333Research into using Gift
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1/4/2024100StreamHardware: Desk333ESPhome research
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1/4/202478StreamTooltip Pal333Add Stats update
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1/4/2024135StreamTooltip Pal444Add hover, direction, directional margin
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1/4/202486StreamHardware: Desk433Last ditch effort on rasp pi. ESPhome research.
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1/5/2024153StreamTooltip Pal333Digging into functionality. Plugin research.
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1/5/2024174StreamTooltip Pal443Publish 0.0.1 Tooltip Pal
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1/6/2024188StreamTooltip Pal443.5PR review. Cleanup.
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1/6/202418StreamHardware: Desk332Looking into soldering
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1/7/202490StreamTooltip Pal242PR review. Lot of chatting.
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1/7/202456StreamTake The Crown2.522.5Tileset collision. Distractions.
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1/8/2024203CrunchTake The Crown4.535Worked on inventory system & loading resources
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1/8/2024173StreamHardware: Desk4.54.54Esphome & home assistant working. Desk movement working.
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1/9/2024118StreamHardware: Desk232Home assistant + just chatting
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1/10/2024180StreamTooltip Pal443Plugin revamped, TPal(Draw, OC, Manager)
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1/11/2024138StreamTooltip Pal434PR review & refactoring
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1/12/2024235StreamGJPS: Circle Of Safety242Starting of Game Jam. Planning
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1/12/2024120StreamGJPS: Circle Of Safety2.533Basic navigation for enemies
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1/13/2024134StreamGJPS: Circle Of Safety232Lighting garbage. Mocked up UI
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1/13/2024180StreamGJPS: Circle Of Safety22.51Tunnel lighting scene. Didn't do much. Just chatting.
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1/14/202464StreamGJPS: Circle Of Safety3.513.5Enemy Spawner. Feels of despair with the project.
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1/14/2024187StreamGJPS: Circle Of Safety443Weapons, bullets, allow general generic stuff
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1/14/2024163StreamGJPS: Circle Of Safety242Weapon stuff
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1/15/2024164StreamGJPS: Circle Of Safety3.53.52StartScreen + Signal. Last 40 -> Just Chatting
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1/16/202452StreamBash: Automation534.5Automate google sheets
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1/16/2024153StreamGJPS: Circle Of Safety544Title Screen placeholder. Game over.
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1/16/202484StreamTooltip Pal444Refactor various bits. Stuck thinking about signal & TPalOC
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1/17/2024163StreamGJPS: Circle Of Safety443Met goals. Ramble about game dev marketing.
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1/17/202490StreamTooltip Pal333CanvasLayer drawing issue. Blocked now.
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1/18/2024254StreamGJPS: Circle Of Safety352.5Met minimum goal + beyond. Lots of just chatting on various stuff.
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1/19/2024198StreamGJPS: Circle Of Safety3.543Exceeded goals. Shop implemented way quicker than thought.
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1/19/2024266StreamGJPS: Circle Of Safety343Implement tileset. Quality of life changes. Various just chatting
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1/20/2024110StreamGJPS: Circle Of Safety344Polish, mouse, audio, and fixed the tunnels
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1/21/2024190StreamGJPS: Circle Of Safety3.543.5Polish. Shader background. Smaller Weapon. Weapon Range.
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1/21/2024178StreamGJPS: Circle Of Safety3.543.5Refactoring healthbar+Energycore takes damage. Debug keys.
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1/22/2024132StreamGJPS: Circle Of Safety444Lambda bug. Theme. Polish. Tons added.
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1/22/2024137StreamGJPS: Circle Of Safety444Shop Discount, lerp speed, shop crit. Tons added.
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1/23/2024113StreamGJPS: Circle Of Safety443Tweak settings. Multi-enemy spawn + enemies supported.
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1/23/2024174StreamGJPS: Circle Of Safety44.54Enemy spawn by chance. Tutorial + Intro. Game fully submitable now.
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1/24/2024172StreamGJPS: Circle Of Safety343Crosshair color. Itch initial set up. Add energy core + particle.
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1/25/2024150Off-StreamGJPS: Circle Of Safety424Itch page. Aesprite. Swap out starting screen for shader.
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1/25/2024114StreamGJPS: Circle Of Safety53.55Additional enemies, enemies minimum levels, hold to autofire upgrade.
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1/25/202480Off-StreamGJPS: Circle Of Safety424Game Design Document
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1/25/202460Off-StreamGJPS: Circle Of Safety424Game Design Document
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1/26/202460StreamPlanning4.53.53.5What next to do?
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1/26/2024240StreamJust Chatting333DevOps + Playing PS Games
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1/27/202473Off-StreamGJPS: Circle Of Safety544Revamp thumbnail
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1/27/202430StreamGJPS: Circle Of Safety3.53.53.5Godot 4.3 attempt for HTML5
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1/27/2024124StreamJust Chatting222Game Jam Games
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1/28/2024127StreamJust Chatting2.53.52.5Just chatting. 12 games a year planning
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1/29/2024225StreamGJJG-36: Factory Candles3.533Planning, designing, started Game/UI. Solved HTML5 on last game.
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1/29/202460Off-StreamGJJG-36: Factory Candles434.5UIManager
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1/29/2024130StreamGJJG-36: Factory Candles3.52.54UI Level
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1/29/202430Off-StreamGJJG-36: Factory Candles444Able to get curves working on Godot. Very useful.
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1/30/2024236StreamGJJG-36: Factory Candles323Core inventory & market implementation. Lack of planning. Bits of just chatting.
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1/30/202430Off-StreamGJJG-36: Factory Candles4.535Planning on paper
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1/30/202465Off-StreamGJJG-36: Factory Candles4.534Refactor for level loading. Level selector.
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1/30/2024120CrunchGJJG-36: Factory Candles434Wire up market, inventory and UI polish
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1/30/202460StreamGJJG-36: Factory Candles2.532.5Wire up market, inventory and UI polish. Mostly chatting. Crunch broken.
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1/31/202430Off-StreamGJJG-36: Factory Candles424Designing. Exchange
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1/31/2024120Off-StreamGJJG-36: Factory Candles414Exchange core imp. Support buy+sell items for item. Probably need all nighters
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1/31/202460Off-StreamGJJG-36: Factory Candles3.514Start wiring together via LevelManager for spending, curves. Still feel like tons of work.
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1/31/2024120CrunchGJJG-36: Factory Candles414Many hacks to get this working
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1/31/202460Off-StreamGJJG-36: Factory Candles423Seems like hacks are working ?!?! Only might be an all nighter on Thursday!?!
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1/31/202470Off-StreamGJJG-36: Factory Candles42.53.5Wire update hacks together. Add objective. emit level_complete. See light.
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2/1/2024220Off-StreamGJJG-36: Factory Candles434Level selector. Shader background.
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2/1/2024300Off-StreamGJJG-36: Factory Candles525Bug fixes. Export issues. Resource caching issue.
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2/2/2024226StreamGJJG-36: Factory Candles33.53Levels/Balance. Polish. Itch.
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2/2/2024173StreamJust Chatting23.52Game Jam Games
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2/3/2024194StreamJust Chatting232Playing game jam submitted games
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2/4/2024184StreamJust Chatting41.53Crushed by jam results. Lot of self reflection.
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2/5/2024120StreamConference333Confoo
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2/6/202462StreamConference232Confoo
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2/7/2024153StreamPlanning333Our game dev future
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2/8/2024205StreamJust Chatting23.52
Supposed to be game dev. End up talking abou various stuff. Joined a game dev though.
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2/9/202479StreamPlanning222Catalog game assets
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2/10/2024160StreamPlanning23.52Learning Godot curves. Lot of just chatting from a major raid from CaptainCoder
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2/11/2024166StreamGJB-11: ???42.54Planning(paper) Game Design Document. Assets.
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2/11/202460StreamGJB-11: ???41.54
Game Design (Drawio). Awesome mechanic around Reveal & Choose. Bit of despair lot of work.
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2/11/2024195StreamGJB-11: ???443.5Small wins. Polish effects working. Assets all selected.
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2/11/202460StreamGJB-11: ???334Choice Picker. UI layer stuff.
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2/11/2024100StreamGJB-11: ???323Small touch ups on Picker. Bunch of raids. Itch background
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2/11/202415Off-StreamGJB-11: ???424Aesprite enemies behind buildings
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2/12/202467StreamGJB-11: ???1.521AnimatedSprite. Player movement. Brain fog
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2/12/202425Off-StreamGJB-11: ???21.54Additional Player class
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2/12/202465Off-StreamGJB-11: ???424Itch Thumbnail
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2/12/202470Off-StreamGJB-11: ???3.51.53.5Start stitching together Player/Enemy. Itch thumbnail. Itch Description. (Made timeline)
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2/13/2024100Off-StreamGJB-11: ???434Basic navigation, enemy, weapon rotation. Prevent map leaving